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TexturePacker

Pack loose sprites or full folders into atlas sheets online with ToolBuddy. Export Unity, Phaser, Cocos, CSS, and JSON metadata locally in your browser.

TexturePacker

Pack loose sprites or folders into atlas sheets with Unity, Phaser, Cocos, CSS, and JSON export presets.

Files stay on your device.Multi-atlas exportUp to 4096 × 4096 per atlasCocos, Unity, Phaser, CSS, JSON
Guide

Learn, decide, and apply.

Everything you need to use this tool correctly, understand its value, and apply it in real workflows.

🧭

How to use

  1. 1.Add loose sprites or an entire sprite folder.
  2. 2.Choose exporter, atlas size, padding, and trim settings.
  3. 3.Preview the packed atlases and inspect sprite placement.
  4. 4.Export the atlas images and metadata bundle locally.
✨

Why

  • Runs fully in the browser with local exports.
  • Supports engine-focused metadata presets.
  • Previews atlases before you download them.
  • Good for small and mid-sized sprite packing workflows.
🎯

Use Case

  • Build atlases for Unity, Phaser, or Cocos projects.
  • Generate CSS spritesheets for web interfaces.
  • Trim and pack game assets before release builds.
  • Review atlas occupancy and output metadata locally.
Use cases

Popular workflows.

See real workflows where this tool fits naturally, then jump straight into the matching guide.

View all tools

Optimize source sprites before packing

Trim sprite weight before atlas export so packs stay lighter for game and app delivery.

Open workflow

Image Resizer

Continue from TexturePacker into image resizer for the next step in the workflow.

Open workflow

Capture UI or mockups before packing

Turn HTML-based HUDs or mock components into image assets before adding them to a sprite atlas.

Open workflow

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FAQ

Common questions.

Have more questions? Reach out via our contact page and we will respond within 24 hours.

Are my sprites uploaded?

No. Sprite packing and export happen locally.

Which exporters are supported?

Unity, Phaser, Cocos, CSS, and generic JSON exporters are supported.

Can I pack folders with nested paths?

Yes. Folder structure is preserved in the atlas metadata.

Can I review the atlas before exporting?

Yes. The tool provides atlas previews and sprite inspection.